Post by Suih on Jan 28, 2009 21:17:35 GMT -5
Lone Matyr
Warriors who would sacrifice their bodies for the better of their allies, Lone Matyrs peerless at sacrificial moves. They use excellent supportive skills and destructive offensive skills at the cost of their health and wellbeing.
Star Compatibility: Scorpio
Race Compatibility: Part-Zombie
Bonuses: Armor in general has a 5% increase in their defensive properties.
HP: 2 (5% up)
Fury: 0
MP: 0
STA: 0
STR: 0
MNT: 0
AGI: 0
ACC: 0
DEF: 1 (5% up)
SDF: 1 (5% up)
RES: 1 (5% up)
INT: 0
LCK: 0
Abilities: 2 -- Quicker Interception [None]: When intercepting, uses original AGI before the boost down + 40% to the roll. 10STA
3 -- Offering [None]: Sacrifice MP to heal double the sacrificed amount. 11FURY
5 -- Damnation [Fire/E]: Explode a multiple target from sacrificing a limb then concentrating into buildup of splattered blood into combustion. Go into Disable (legs) or Immobile (arms) and AmountofACC+10 fire damage or AmountofAGI+10 fire damage. Divide the above by 4. Aftereffects last for two turns 14FURY 1HP
7 -- Thoughtless Saturday [None]: Sacrifice MP to strengthen standard attacks or magical skills. MP/2+3% increase to MP and weapon damage for magic based attacks. Lasts five turns. 11FURY
8 -- Breathless Friday [None]: Sacrifice STA to strengthen standard attacks or melee skills. STA/2+2% increase to STA and weapon damage for magic based attacks. Lasts five turns. 11FURY
9 -- Infusion [None]: Sacrifice STA to heal double the sacrificed amount. 11FURY
11 -- More the Merrier [None]: If there's a party of over four players, stats increase by 5% for each extra person. Gained by being this class (after level 11) for four consecutive battles.
12 -- Bloody Sunday [None]: Sacrifice HP to increase both DEF, SDF, and RES. HP-LVL-1% increase to DEF and SDF, HP-LVL-5% increase for RES. 12FURY
13 -- Sacrifice [None]: Sacrifice HP to heal double the sacrificed amount. 11FURY
15 -- An Unburdened Soul [None]: Restores HP and heals the status of the party as well as giving them Uber-Shell and Uber-Fortify effects (from the Grand Warder skillset) at the cost of the user's life.
16+ -- ???
Warriors who would sacrifice their bodies for the better of their allies, Lone Matyrs peerless at sacrificial moves. They use excellent supportive skills and destructive offensive skills at the cost of their health and wellbeing.
Star Compatibility: Scorpio
Race Compatibility: Part-Zombie
Bonuses: Armor in general has a 5% increase in their defensive properties.
HP: 2 (5% up)
Fury: 0
MP: 0
STA: 0
STR: 0
MNT: 0
AGI: 0
ACC: 0
DEF: 1 (5% up)
SDF: 1 (5% up)
RES: 1 (5% up)
INT: 0
LCK: 0
Abilities: 2 -- Quicker Interception [None]: When intercepting, uses original AGI before the boost down + 40% to the roll. 10STA
3 -- Offering [None]: Sacrifice MP to heal double the sacrificed amount. 11FURY
5 -- Damnation [Fire/E]: Explode a multiple target from sacrificing a limb then concentrating into buildup of splattered blood into combustion. Go into Disable (legs) or Immobile (arms) and AmountofACC+10 fire damage or AmountofAGI+10 fire damage. Divide the above by 4. Aftereffects last for two turns 14FURY 1HP
7 -- Thoughtless Saturday [None]: Sacrifice MP to strengthen standard attacks or magical skills. MP/2+3% increase to MP and weapon damage for magic based attacks. Lasts five turns. 11FURY
8 -- Breathless Friday [None]: Sacrifice STA to strengthen standard attacks or melee skills. STA/2+2% increase to STA and weapon damage for magic based attacks. Lasts five turns. 11FURY
9 -- Infusion [None]: Sacrifice STA to heal double the sacrificed amount. 11FURY
11 -- More the Merrier [None]: If there's a party of over four players, stats increase by 5% for each extra person. Gained by being this class (after level 11) for four consecutive battles.
12 -- Bloody Sunday [None]: Sacrifice HP to increase both DEF, SDF, and RES. HP-LVL-1% increase to DEF and SDF, HP-LVL-5% increase for RES. 12FURY
13 -- Sacrifice [None]: Sacrifice HP to heal double the sacrificed amount. 11FURY
15 -- An Unburdened Soul [None]: Restores HP and heals the status of the party as well as giving them Uber-Shell and Uber-Fortify effects (from the Grand Warder skillset) at the cost of the user's life.
16+ -- ???